> ## Documentation Index
> Fetch the complete documentation index at: https://streamloop.app/docs/llms.txt
> Use this file to discover all available pages before exploring further.

# How billing works

> Streamloop is pay-as-you-go — you buy credits and spend them only while a stream is live. No subscription, credits never expire, and free credits to start.

Streamloop is **pay-as-you-go**. You buy credits, and you spend them only while a stream is live.
There's no subscription and no monthly commitment, and your credits never expire. New accounts
start with free credits, so you can run a real stream before paying anything.

## What you pay for

You pay for two things, both metered so you only pay for what you use:

1. **Streaming time** — the time your stream is on air. This is the main cost.
2. **Video preparation** — a one-time fee of about **\$0.005 per minute of encoding time** to convert each video into a stream-ready format.

### Streaming time

The streaming rate depends on two things you set per stream: **resolution** and **frame rate**. A
higher-quality, higher-frame-rate stream costs more; a lower one costs less. Billing is metered by
the minute while you're live, so you only pay for the minutes you actually stream.

The figures below are the cost of a stream running **nonstop for 30 days**:

| Resolution | 24 fps  | 25 fps  | 30 fps  | 60 fps  |
| ---------- | ------- | ------- | ------- | ------- |
| 720p       | \$4.02  | \$4.19  | \$5.01  | \$7.52  |
| 1080p      | \$7.99  | \$8.34  | \$9.98  | \$14.99 |
| 1440p      | \$15.98 | \$16.68 | \$20.00 | \$29.98 |
| 4K (2160p) | \$23.98 | \$24.97 | \$29.98 | \$45.01 |

<Note>
  You're billed by the minute, so a stream you run for a week costs about a quarter of these
  figures, and one you run for a day about a thirtieth. See the
  [pricing page](https://streamloop.app/#pricing) for exact current rates.
</Note>

For example, a 1080p stream at 30fps costs about **\$0.0139 per hour** — roughly \$2.33 for a week,
or \$9.98 for a full 30 days of nonstop streaming.

<Accordion title="Exact per-minute rates">
  Streaming is metered in **credits**, where **\$1 = 1,000,000 credits**. Each minute you're live
  costs the rate below for your resolution and frame rate. Monthly figures assume 30 days
  (43,200 minutes) of continuous streaming.

  | Resolution | Frame rate | Credits / min | ≈ \$ / hour | ≈ \$ / month |
  | ---------- | ---------- | ------------- | ----------- | ------------ |
  | 720p       | 24 fps     | 93            | \$0.0056    | \$4.02       |
  | 720p       | 25 fps     | 97            | \$0.0058    | \$4.19       |
  | 720p       | 30 fps     | 116           | \$0.0070    | \$5.01       |
  | 720p       | 60 fps     | 174           | \$0.0104    | \$7.52       |
  | 1080p      | 24 fps     | 185           | \$0.0111    | \$7.99       |
  | 1080p      | 25 fps     | 193           | \$0.0116    | \$8.34       |
  | 1080p      | 30 fps     | 231           | \$0.0139    | \$9.98       |
  | 1080p      | 60 fps     | 347           | \$0.0208    | \$14.99      |
  | 1440p      | 24 fps     | 370           | \$0.0222    | \$15.98      |
  | 1440p      | 25 fps     | 386           | \$0.0232    | \$16.68      |
  | 1440p      | 30 fps     | 463           | \$0.0278    | \$20.00      |
  | 1440p      | 60 fps     | 694           | \$0.0416    | \$29.98      |
  | 4K (2160p) | 24 fps     | 555           | \$0.0333    | \$23.98      |
  | 4K (2160p) | 25 fps     | 578           | \$0.0347    | \$24.97      |
  | 4K (2160p) | 30 fps     | 694           | \$0.0416    | \$29.98      |
  | 4K (2160p) | 60 fps     | 1042          | \$0.0625    | \$45.01      |

  Video preparation (encoding) is billed separately at **5,000 credits (\$0.005) per minute of
  encoding time**, charged once when the conversion succeeds.
</Accordion>

### Video preparation

Before a video can loop 24/7, Streamloop converts (encodes) it once into a stream-ready format.
This is a one-time charge of about **\$0.005 per minute of encoding time** — you're only charged
when the conversion finishes successfully.

## What's free

<Columns cols={2}>
  <Card title="Uploads and storage" icon="hard-drive">
    Uploading your videos and keeping them on Streamloop is free — you pay to stream them, not to
    store them.
  </Card>

  <Card title="Idle loops" icon="pause">
    A loop that isn't live costs nothing. Set up as many as you like and pay only when one is
    streaming.
  </Card>
</Columns>

## Free trial credits

New accounts get **free credits** — enough to run a real stream for a few hours — with **no card
required**. Use them to test your setup, your destination, and the quality before you spend
anything.

## Topping up

When you're ready, add credits from your billing settings:

* **Top up from \$5.** Unused credits stay on your account and never expire.
* **Pay by card** (processed by Stripe) **or with crypto** — USDT, USDC, Bitcoin, Ethereum, and
  Solana, across all major coins and networks.

## If you run low or out of credits

* **Starting a stream** checks your balance first. If you don't have enough credits to run the
  stream you've set up, Streamloop won't start it until you top up.
* **While you're live**, credits drain by the minute. If your balance runs out mid-stream, the
  stream **stops automatically**, so you're never charged beyond what you've bought. Your videos
  and settings stay put — top up and start again whenever you like.

<Tip>
  Your billing dashboard shows your current hourly rate, a monthly estimate, and how long your
  balance will last at your current usage — so you can top up before a 24/7 stream runs dry.
</Tip>

## Refunds

You can request a refund on **unused credits from a purchase** from the matching invoice in your
billing settings. Free trial credits aren't refundable, and a refund is capped at the credits you
have left. Approved refunds go back to your original payment method.

## FAQ

<AccordionGroup>
  <Accordion title="Do credits expire?">
    No. Credits stay on your account until you use them.
  </Accordion>

  <Accordion title="Is there a subscription?">
    No. Streamloop is entirely pay-as-you-go — you pay only for the credits you buy and the
    streaming time you use.
  </Accordion>

  <Accordion title="Is there any cost besides streaming time?">
    Just one: converting each video into a stream-ready format costs about \$0.005 per minute of
    encoding time. Uploads, storage, and loops that aren't live are all free.
  </Accordion>

  <Accordion title="How much does a month of 24/7 streaming cost?">
    Roughly \$4 (720p), \$8 (1080p), \$16 (1440p), or \$24 (4K) per 30 days at 24fps. Higher frame
    rates cost more, and you pay by the minute, so shorter runs cost proportionally less.
  </Accordion>

  <Accordion title="What happens if I run out of credits mid-stream?">
    The stream stops automatically. Nothing else is affected — your videos and settings remain,
    and you can restart once you top up.
  </Accordion>
</AccordionGroup>

<Note>
  Ready to start? New accounts get free credits — [try it on streamloop.app](https://streamloop.app).
</Note>
